
Fabric - Velvet 001 - 8K Material
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Fabric - Velvet 001 - 8K Material The material was created in a semi-procedural manner and is completely ready, but you can easily customize it for your scene and visualization objects. This material is created through a triplanar projection and can be easily adapted to any surface. How to set up the material? * In order to change the color of the material: go to the slot -> Maps -> Diffuse -> Composite -> Here you will find the color map in the scroll -> Layer 3. Just change the color to the one you need. Try to avoid extremely low or too high values close to 0 or 255. * To make the material more glossy just increase -> Level in the settings -> Reflection * If you want to make the material “larger”, so that its details are visible better and from far angles, you will need to edit one setting of triplanar maps. There are 3 such cards in the material. These cards are called -> CoronaTriplanar. All you have to do is open -> CoronaTriplanar change -> Scale By default, there is a value of 150 centimeters. The higher the value, the larger the fabric details. You need to change the values in all 3 cards -> CoronaTriplanar to the same. * The material has the ability to simulate the behavior of folds. To adjust the effect, go to -> Maps -> Bump -> CoronaNormal. Here you will find -> Additional bump mapping. The higher the value in this field, the more pronounced the folds. *** The material was also tested in V-Ray 4.3 and showed simply excellent results without conversion. Everything works great. * Seamless texture as UHD. Ideal for close and far angles. Archive Composition: - .mat material Corona 4.1 + compatible with 3ds Max 2015 - Scene 3ds Max 2015 with a simple sphere and Corona material - FBX 2012 with a simple sphere and Corona material Textures: - Roughness - R - Glitter Map - G - Normal Map - N - Fold Card - N File Resolution: 8192x8192 pixels Dots Per Inch - 72 DPI Note: * For Corona renderer it is recommended to install version no lower than 1.5, since the value of "glossiness" of materials is adjusted with PBR. *** If you find any inaccuracies or errors in the textures and models, please let me know and I will definitely fix them. To contact me, write to madidecodesign@gmail.com *** Thank you for your purchase! *** You can find even more of our models here: https://3dsky.org/users/madideco/models *** Custom Tags: Fabric, Cloth, Velveteen, Velor, Velvet, Seamless, Material, Shader, Matte, Glossy, PBR
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