Santa Claus - View 1
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Santa Claus

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Specifications

Platform:
3dsMax 2012 + obj
Render Engine:
Corona
Form Factor:
bioform
Style:
Classic
Polygons:
0
File Size:
29.50 MB
Formats:
obj
Dimensions:
0 × 0 × 0 cm
Materials:
Fabric, Organics
Colors:

Description

Happy everyone! Ho ho ho! I am Santa Claus myself and have a CAT skeleton built into me. You can move me and do whatever you want with me. My beard was made using alpha pleins so that you can easily integrate me into scenes with a different system of units. If you want to use me for close angles, then I advise you after setting me in position, collapse all objects and convert them to edit poly. Then apply the anti-aliasing modifier and, based on its anti-aliasing result, move some points or add chamfers for clearer boundaries belt or boots. Well, if you behaved well this year, make more wishes for me, and believe me, I will help you fulfill them!